In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
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In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
Read Less
Add this copy of Game Engine Architecture: Volume II, Graphics, Motion, to cart. $70.99, like new condition, Sold by Books From California rated 4.0 out of 5 stars, ships from Simi Valley, CA, UNITED STATES, published 2026 by CRC Press.
Add this copy of Game Engine Architecture: Volume II, Graphics, Motion, to cart. $70.99, very good condition, Sold by Books From California rated 4.0 out of 5 stars, ships from Simi Valley, CA, UNITED STATES, published 2026 by CRC Press.
Add this copy of Game Engine Architecture: Volume II, Graphics, Motion, to cart. $84.59, like new condition, Sold by GreatBookPrices rated 4.0 out of 5 stars, ships from Columbia, MD, UNITED STATES, published 2026 by CRC Press.
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