Roblox Game Development in 24...
Official Roblox Books(Pearson)
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Level Up! the Guide to Great...
Mr. Scott Rogers
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Gears of War: Judgment: Kilo...
Rob Auten
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50 Years of Text Games: From...
Aaron a Reed
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Ultimate Guide to Roblox
Future Publishing
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Building Blocks of Tabletop...
Geoffrey Engelstein,
Isaac Shalev
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Building SimCity: How to Put...
Chaim Gingold
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Real-Time Collision Detection
Christer Ericson
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The Art of Overwatch, Volume 2
Matt Burns
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Animation Writing and...
Jean Ann Wright
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The Ultimate Guide to Video...
Flint Dille,
John Zuur Platten
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Not All Fairy Tales Have...
Ken Williams
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Goldeneye 007
Alyse Knorr
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Super Mario Bros. 3
Alyse Knorr
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Code the Classics Volume II
Dr. David Braben OBE FREng (Foreword by),
Simon Brew
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The Aesthetic of Play
Brian Upton
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Godot 4 Game Development...
Chris Bradfield
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Shigeru Miyamoto: Super Mario...
Jennifer Dewinter (Editor),
Carly A Kocurek (Editor)
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The Works of Fumito Ueda: A...
Damien Mecheri
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Game Engine Architecture
Jason Gregory
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Imaginable: How to see the...
Jane McGonigal
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Procedural Generation in Game...
Tanya Short (Editor),
Tarn Adams (Editor)
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Beginning C++ Through Game...
Michael Dawson
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Procedural Storytelling in...
Tanya X Short (Editor),
Tarn Adams (Editor)
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